Michał Mac - Game Sound Designer
Game sound designer building reactive audio systems - Wwise, Unreal Engine and custom C++ tooling. Portfolio, sound reel and field notes.
About
Hi! I'm Michał but call me Michael. I balance creative sound design with technical implementation. On the creative side, I handle field recording, foley, and synthesis to design original audio assets from scratch. On the technical side, I use Wwise, Unreal Engine (MetaSounds, C++), and custom tooling to build interactive audio systems. My focus is straightforward: making sure the sound not only fits the game’s identity, but works flawlessly under the hood.
Skills
- Wwise Implementation - EXPERT
- Unreal Engine Audio - ADVANCED
- Reaper Workflow - EXPERT
- C++ Coding - PROFICIENT
- Python Tools - PROFICIENT
Sound reel
Michał Mac - Game Sound Designer - Sound Reel 2026
Projects
Field Notes
- 09.08.2026 - Game Audio Poland Summer Meetup: Thank you my dear GAPs (Game Audio Poland) for a wonderful weekend! For the crazy positive vibes, laughs and knowledge. The time spent there always feels very special to me and I can't describe how grateful I am to be part of this community. See you next time!
- 11.06.2026 - Gold Mining Simulator 2 Public Demo: Had a chance to put some sounds here and there for the demo of Gold Mining Simulator 2. You should check it out because those guys know how to make a superb simulator 🔥
- 15.05.2026 - Coming to Digital Dragons 2026: Wanna talk business with a very serious young man? That’s not me. But we can meet to talk about games and audio. See you tomorrow at Digital Dragons 🐉
- 15.03.2026 - Warsaw Game Audio Winter Meetup: Weekend passed with Warsaw Game Audio group on our winter summit. Lots of laughs, talks, sharing experiences - as usual amazing time with amazing people!
- 20.10.2025 - Coming to Game Industry Conference 2025: See you at the Game Industry Conference 2025 in Poznan 🙂↕️
- 14.06.2025 - Cronos: The New Dawn - Redesign: Yet another episode of 'Never heard the original trailer but decided to make an audio redesign'. In today's episode: a clip from Bloober Team's upcoming game, Cronos: The New Dawn. Plus, a quick making-of showing how I recorded and designed some of the sounds for this clip. Bloober Team keeps making hit after hit. These guys have truly mastered the recipe for the horror genre. I love them for their innovation and the atmosphere they achieve. They always come up with something new that reshapes the future of horror games. I'm always very proud that one of my favorite game studios is from my city of Kraków! Also, a big thanks to Marek Łagodziński for the extensive feedback and help with polishing my work!
- 25.05.2025 - Intergalactic: The Heretic Prophet - Redesign: This time, I've decided to do an audio redesign of Naughty Dog's recently announced game, Intergalactic: The Heretic Prophet. I really dig its mix of sci-fi and 80s vibes.
- 20.05.2025 - My first game conference!: Amazing event! Amazing people! 🐉 It was my first time attending a game dev conference. I felt soooo worried before buying tickets to Digital Dragons. But the anxiety vanished as soon as I started talking to passionate and friendly people all around. I quickly realized how important those relationships in our industry are and it was a real pleasure meeting you all at the event and the parties as well as participating in interesting lectures! Also big shoutout to the game audio community. You guys are great! There was not enough time to talk to everyone but I hope we’ll catch up soon 🫡
- 09.08.2026 - Game Audio Poland Summer Meetup: Thank you my dear GAPs (Game Audio Poland) for a wonderful weekend! For the crazy positive vibes, laughs and knowledge. The time spent there always feels very special to me and I can't describe how grateful I am to be part of this community. See you next time!
- 15.05.2026 - Coming to Digital Dragons 2026: Wanna talk business with a very serious young man? That’s not me. But we can meet to talk about games and audio. See you tomorrow at Digital Dragons 🐉
- 15.03.2026 - Warsaw Game Audio Winter Meetup: Weekend passed with Warsaw Game Audio group on our winter summit. Lots of laughs, talks, sharing experiences - as usual amazing time with amazing people!
- 20.10.2025 - Coming to Game Industry Conference 2025: See you at the Game Industry Conference 2025 in Poznan 🙂↕️
- 20.05.2025 - My first game conference!: Amazing event! Amazing people! 🐉 It was my first time attending a game dev conference. I felt soooo worried before buying tickets to Digital Dragons. But the anxiety vanished as soon as I started talking to passionate and friendly people all around. I quickly realized how important those relationships in our industry are and it was a real pleasure meeting you all at the event and the parties as well as participating in interesting lectures! Also big shoutout to the game audio community. You guys are great! There was not enough time to talk to everyone but I hope we’ll catch up soon 🫡
- 29.01.2025 - My first game jam!: Had so much fun this weekend at the KrakJam 2025 powered by ONE MORE LEVEL S.A. during Global Game Jam! Although I arrived without a team I was sooo lucky to meet two talented teammates Krzysztof Perwel and Dawid Gwiżdż. I had a great time working on our game with you guys 😁 Thank you Digital Dragons for such a great event. Also, congratulations to all the laureates! Photos by Maciej Zygmunt - “KrakJam” Facebook Page
- 11.06.2026 - Gold Mining Simulator 2 Public Demo: Had a chance to put some sounds here and there for the demo of Gold Mining Simulator 2. You should check it out because those guys know how to make a superb simulator 🔥
- 11.06.2026 - Field Recording & Designing Sound Assets - Skull Seeker: Just a few sneak peeks from my sound design process for the game Skull Seeker I’ve been working on recently 🎤🎧
- 14.06.2025 - Cronos: The New Dawn - Redesign: Yet another episode of 'Never heard the original trailer but decided to make an audio redesign'. In today's episode: a clip from Bloober Team's upcoming game, Cronos: The New Dawn. Plus, a quick making-of showing how I recorded and designed some of the sounds for this clip. Bloober Team keeps making hit after hit. These guys have truly mastered the recipe for the horror genre. I love them for their innovation and the atmosphere they achieve. They always come up with something new that reshapes the future of horror games. I'm always very proud that one of my favorite game studios is from my city of Kraków! Also, a big thanks to Marek Łagodziński for the extensive feedback and help with polishing my work!
- 25.05.2025 - Intergalactic: The Heretic Prophet - Redesign: This time, I've decided to do an audio redesign of Naughty Dog's recently announced game, Intergalactic: The Heretic Prophet. I really dig its mix of sci-fi and 80s vibes.
- 05.03.2025 - The Occultist - Redesign: Just wanted to share my approach to redesign this clip from The Occultist game trailer. I really enjoyed this redesign because horror is one of my favorite genres and it’s been some time since I’ve had a hand (ear) in one of those. I really think the DALOAR Studios team is cooking something great and I can’t wait to try it.
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