SESSION_2026 / FRONT PANEL 48.0kHz · 24-BIT
STEREO BUS
OPERATOR · 末

Michał
Mac

Technical sound designer building reactive audio systems for games - where sound design meets engine-side implementation.

PWRAUDIO ENGINERDY
power_settings_new Initialize
[ Tap to boot ]

Loads silent. Booting turns the panel into a reactive sonic instrument - sound on every interaction.

STATUS: STANDBY SCROLL TO BROWSE south
00

About me

SYS · USER
Michał Mac CAM · OPERATOR 末

// readme.txt

I build interactive sonic systems for games - reactive audio engines, adaptive music, and the implementation that ties them to the engine. I work where creative sound design meets technical execution: Wwise, Unreal, and custom C++ tooling that makes virtual worlds feel alive.

// toolkit · calibration

click to read level
01

Sound Reel

SYS · VIDEO
REEL_2026.MOV 48kHz · 24bit
CH.L / CH.R · BALANCED TC 00:00:00:00
02

Projects

SYS · LIBRARY

ads_clickDrag to browse, click the centre cover to cue the disc

03

Field Notes

SYS · LOGS

An open logbook - sessions, gear, events, and what's on the bench right now. Tap a frame to inspect.